2013年9月25日星期三

No Finger but Game Controllers for iPad and iPhone Games Playing

If attach a game controller in a touch screen phone, it looks like give the phone a suit of armor and make it become a PSP gamer. Is it a stupid idea to develop a Phone game controller? Actually, it is not. The small size of a phone screen is the limitation for you using fingers to play games, which reduce the enjoyment in a game experience.
Apple announced that iOS 7 will add support for third-party game controllers to the hardware via new MFi controller framework during its WWDC 2013 keynote presentation in June. Similar in basic atheistic design to Microsoft's Xbox 360 controller, GameCase features trigger buttons, dual analog sticks, an interface button, directional pad, shoulder buttons, a non-slip rubber surface and four face buttons.
While controllers didn’t roll out with iOS7’s launch, Apple has already released guides for developers on how to incorporate game controls easily into their apps. Developers are told a game must still be playable through the touch interface, and cannot rely solely on controller support. They are also told controllers must support pausing and unpausing the game from a button.
If phone game players can use a game controller, it means that game formats that didn’t work well on touch screens, like platformers or first-person shooters, will become more widely available. At the same time, it might inspire more traditional publishers to bring titles to iOS. The flourishing game apps in Apple store in the future will enhance the customer loyalty and satisfaction to iPhone apps.

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